1-to-1+Computing

=1-to-1 Computing  =

For students to be successful, they must work in settings where all the adults have high expectations for them. In this environment, students will take more responsibility for their own performance, learning and work products. Clear targets will be set with and by students and as those targets are achieved, both confidence and motivation will improve. The world opens to students through technology; 24 hour access to an notebook computer will change students’ lives and learning.

** Benefits **
 A successful 1-to-1 implementation will have tangible social and business benefits within the entire community and include: 1.  Change who has control over the learning process  ·  Control over what is learned and how it is learned, shifts from the teacher towards the learners and others outside the classroom.  ·  The shift creates more student-centred learning, makes learning more independent of time and location, and brings new participants into the teaching-learning process.  ·  The shift enables teachers to provide more individual attention and guidance ot students. ·  Students become more actively engaged in their own learning. Today's students are familiar with the capabilities of computer technologies, and are often expert multi-taskers. They access, absorb, process, view and interact with the world in a matter of seconds and do not enjoy passive learning. ·  Students will take more responsibility for their own performance, learning and work products. 2.  Change the instructional process  ·  With training and careful planning, teachers can transform the learning process in their classroom and deliver dynamic, motivating lessons while maintaining a focus on standards-based assessment and improving student achievement. 3.  Bridge Digital and Social Divides ·  Regardless of social class or location, all students have access to technology, ideas and information.  ·  The school has an opportunity to become a community learning centre for parents and families. ·  Technology can be targeted to underachieving groups such as boys or vulnerable children who have lower performance in school, a higher withdrawal rate and lower participation in post secondary education. 4. Enable students to construct knowledge in real life situations  ·    Technology fosters access to real life situations and knowledge-creating activities such as simulation and modeling. Ubiquitous access means access to a larger number of learning activities in the daily curriculum. Learning can also take place outside of the classroom, anywhere, anytime. 5. Provide practical skills for post secondary and employment ·  All students leaving secondary school will use technology as part of their learning in school. The skills will be useful as they make transitions to post-secondary education and to workplaces where technology integration has already occurred. 6. Anytime Access to Content, Curriculum and Assessment  ·  Learning may be enhanced in any subject if software, multi-media and the Internet are applied appropriately (e.g. virtual museums, music clips, software, science labs, etc).  ·  Wireless technology promotes student learning anywhere rather than in designated places and times in a building.  ·    Widespread access to computers is required in order to move towards electronic delivery of assessments and examinations.

<span style="FONT-FAMILY: Arial, Helvetica, sans-serif"> 7.  Community
<span style="FONT-FAMILY: Arial, Helvetica, sans-serif"><span style="COLOR: black; FONT-FAMILY: Symbol; mso-fareast-font-family: Symbol; mso-bidi-font-family: Symbol"> ·  A student notebook program will change the role parents play in the children’s’ education. Parent programs help parents increase their skills with the new technologies. ·   <span style="FONT-FAMILY: Arial, Helvetica, sans-serif"> Children can coordinate with distributed learning and alternative programs. ·  Older students can teach younger children. ·   <span style="FONT-FAMILY: Arial, Helvetica, sans-serif"> Community service, such as Internet coaching for seniors, can be built in to the program in secondary schools. A ‘high tech’ school can better become the learning centre of the town and ensure the community is better informed about and involved in the various aspects of the program. And with technology more present in the community, the potential for attracting new companies and retaining graduating students is greatly increased.

<span style="FONT-FAMILY: Arial, Helvetica, sans-serif">Reference Links:
[|Netbook Article]

[|Laptopical:]<span style="FONT-FAMILY: Arial, Helvetica, sans-serif">Informative news, notebook computer reviews, and opinions.

[|EMERGE]– Alberta’s Wireless Learning Project

[|Maine Learning Technology Initiative]

[|One Laptop per Child (OLPC)] [|OLPC wiki] [|Can the $100 Laptop Change the World?]